Interface IHasID
Interface for a class that has an integer ID value, typically used for items in a spatial map, or generally for purposes of hashing.
Namespace: SadRogue.Primitives
Assembly: TheSadRogue.Primitives.dll
Syntax
public interface IHasID
Remarks
The ID assigned should be unique or close to unique over all instances of the class (to avoid hash collisions).
A typical implementation could be simply randomly generating the ID value. To assign completely unique IDs, an
IDGenerator can be used:
class SomeClass : IHasID
{
// Static instance used to assign IDs to ANY new SomeClass instance
private static IDGenerator generator = new IDGenerator();
public uint ID { get; }
public SomeClass(...)
{
ID = generator.UseID();
}
}
Properties
ID
ID assigned to this object.
Declaration
uint ID { get; }
Property Value
Type | Description |
---|---|
UInt32 |